What is Osmo Creative Kit?
Osmo Creative Kit is a fun-filled, educational learning game that helps children unleash their creativity. The kit is designed to combine the fun of playing games with the educational benefits of learning. The Osmo Creative Kit is a perfect tool for children aged between 5-12 years.
The kit includes a base that is necessary for playing the game, three different games, and some other tools that kids need to develop their skills. The three games that come with the kit are Monster, Newton, and Masterpiece.
Monster game is about drawing and creating different monsters that come to life on the screen. The kids watch their creations come to life in 3D, and the game tracks and identifies each thing that the kids draw. Newton game helps them acquire physics knowledge and improve their cognitive flexibility. Masterpiece game allows kids to draw on paper and watch their art piece come to life on the screen.
The Osmo Creative Kit is a perfect way for children to develop important problem-solving and creative skills. The games are easy to play and offer endless opportunities for children to learn and enjoy. Children can create their imaginary world and show it on the screen, which gives them a sense of creative control.
In conclusion, the Osmo Creative Kit is a must-have for parents who want their children to learn in a fun, engaging way. The kit combines the fun of playing games with the educational benefits of learning and provides an excellent opportunity for kids to develop their creativity, cognitive flexibility, and problem-solving skills. Osmo Creative Kit is an excellent tool for interactive learning, entertainment and development of youngsters.
Frequently Asked Questions about osmo creative kit
The Osmo Creative Starter Kit combines creative tools, games, and cutting edge technology to foster creativity and problem solving skills.
Even my hand anything that can be placed in front of the tablet. This game fosters your creativity teaches. The basics of physics.
Each Osmo kit includes a base for your tablet (iPad or Amazon Fire) and a red reflector for the camera, in addition to the game pieces that you need to play with the Osmo apps. Here's more information about Osmo Starter Kits. Please make sure your device is on this list of Osmo-compatible devices.
The suite of Osmo games include apps that feature drawing, literacy, physics puzzles, spatial reasoning, coding, and more. Each one offers an "augmented reality" experience where mobile apps bring real-world accessories to life.
Osmo fosters learning in key areas such as fine motor skills, creative problem solving, and STEAM (science, technology, engineering, art, and mathematics). We believe in healthy tablet play for kids with a good balance of fun and learning with plenty of physical play away from a screen.
Osmo offers a comprehensive reading kit that uses a tablet to teach kids an array subjects including reading, coding, mathematics and more. In essence, the Osmo system is really three things: An iPad or iPhone stand with a reflecting mirror that goes over the device's camera.
3-4 Years
Details
Product name | Little Genius Starter Kit For Ipad, Osmo Base Included |
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Type | Craft Kits |
Life stage | Toddler |
Appropriate for ages | 3-4 Years |
Gender | null |
5 - 12 years
Product information
Product Dimensions | 2.75 x 12 x 9.6 inches |
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Item model number | 901-00021 |
Manufacturer recommended age | 5 - 12 years |
Best Sellers Rank | #23,334 in Toys & Games (See Top 100 in Toys & Games) #243 in Electronic Learning & Education Toys |
Customer Reviews | 4.7 out of 5 stars 4,537Reviews |
ages 3-12
The Osmo games/apps are designed for ages 3-12. There are multiple levels of difficulty in all of our games that make them fun for any age, including adults. Please use the age range filters in our online store to find the Starter Kits and add-on games and bundles suitable for your kids' ages.
Osmo fosters learning in key areas such as fine motor skills, creative problem solving, and STEAM (science, technology, engineering, art, and mathematics). We believe in healthy tablet play for kids with a good balance of fun and learning with plenty of physical play away from a screen.
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Advantages of classroom observations:
- They can provide additional information.
- They can provide instant feedback.
- They can create a culture of improvement.
- They can provide a teacher with a different set of experiences.
- They can provide greater insight into students.
- It's hard to overcome our bias.
Fun for All Ages
My girls, ages 7 and 5, love OSMO! It is a great learning tool but also makes learning fun. It is a wonderful activity for them. Tangram is delightfully challenging and words is really helping my youngest to start sounding out words.
Fun for All Ages
My girls, ages 7 and 5, love OSMO! It is a great learning tool but also makes learning fun. It is a wonderful activity for them. Tangram is delightfully challenging and words is really helping my youngest to start sounding out words.
This is a fun toy with educational value. It's great for kids who enjoy being on devices and teaches them the basics of coding while they engage with the games and pieces.
Although an Osmo kit is expensive, we think it is worth it. If you decide to buy one, you'll want to get your money's worth. Explore all the different apps and games, get kids started young, and let their friends use it too (it would be great to share in a playgroup).