What is Spin Master Bat-Tech Batman?
Spin Master Bat-Tech Batman is a new toy line from Spin Master, featuring the legendary superhero Batman in his latest high-tech suit. This new toy line is perfect for kids and fans of the iconic character, who are looking for new ways to interact and engage with their favorite superhero.
The Bat-Tech Batman toy line includes a wide range of toys, including action figures, vehicles, and playsets, all designed to showcase the latest Bat-Tech technology. Each toy in the line features a unique design and interactive features that allow kids to play and recreate their favorite Batman adventures.
The Bat-Tech Batman action figure, for example, is packed with features such as light-up eyes, projectile launchers, and a voice function that allows the toy to respond to specific phrases. Similarly, the Bat-Tech Batmobile is equipped with a range of features such as rotating weapons and projectile launchers.
The toys in the Bat-Tech Batman line are designed to provide kids with a fun and engaging experience. They encourage kids to use their imaginations, creativity, and problem-solving skills to come up with new and exciting ways to play with their toys.
Overall, Spin Master Bat-Tech Batman is an exciting new addition to the toy market, offering fans of the Dark Knight a chance to play with the latest Bat-Tech technology and explore their love for this iconic superhero.
Frequently Asked Questions about spin master bat-tech batman
When the figure's lights and sounds are activated, the weapon in the right hand lights up! Your favorite Super Hero comes to life with over 20 exciting sounds and phrases! Press the bat symbol on Bat-Tech Batman's chest to activate his lights and sounds!
Toy Biz first produced figures for the Batman movie tie-in, then released other DC Comics character figures under the name DC Comics Super Heroes, a name that would later be used again by different toy companies (see below). The Flash TV series character received a tie-in figure from Toy Biz as well.
Door add the batteries and replace the door if the battery door is loose or not secure it could affect how the sounds operate. Make sure the door is securely in place.
Bat-Mite is a 5th Dimensional being comparable to a god who is Batman's self-proclaimed, "Biggest Fan". Bat-Mite uses his vast powers to bend reality around Batman for his own fanboy amusement and help him fight crime.
In the films, Bruce is the billionaire owner of the technology firm Wayne Enterprises.
As CEO and President of Wayne Enterprises, Lucius Fox is one of Bruce Wayne's closest allies. He is an experienced businessman, entrepreneur, and inventor who unknowingly runs the business interests that supply weapons, gadgets, vehicles, and armor for Bruce Wayne to use when he fights crime as the vigilante Batman.
3 to 8 years
At a glance
Brand | DC Comics |
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Age range | 3 to 8 years |
Character | DC Comics |
Product line | DC Comics |
Dimensions | 4.00 x 2.13 x 12.00 Inches |
The Batcave is powered by a hydrogen generator as well as power siphoned from city lines. The cave was used to transport slaves in the 1800's by Solomon and Joshua Wayne.
The cave houses Batman's vast array of specialized vehicles, foremost being the Batmobile in all its incarnations. Other vehicles within the complex include various motorcycles, air- and watercraft such as the Batplane, a single-occupant supersonic jet, and the Subway Rocket.
Bat-Mite possessed near-infinite magical powers and came from another dimension. In Bat-Mite's dimension, the resident imps idolize the heroes of the Batman's dimension and impersonated them, re-enacting their heroic feats and adventures.
As long-time DC Comics readers know, there's more than enough comic-book precedent for Batman beating Superman. Most famously Batman beat Superman in Frank Miller's 1986 miniseries The Dark Knight Returns - a comic run from which Batman v...
Bruce Wayne has built hospitals, libraries, and orphanages, and every Wayne Enterprises employee has their college education paid for in full. Some have argued that Bruce could have better served Gothan by using his fortune to do more philanthropic work.
Batman's biggest weakness is his inability to do that which is necessary. He prides himself on his willingness to push himself harder than any of the other DC heroes, and he understands the calculus of reality, but his reticence to maim and kill whenever possible is indirectly responsible for the deaths of many.
Batman has weaponized electricity to shock and overcome his foes in a variety of ways - from his Bat Taser in Batman Forever to his electricity-charged costume in The Dark Knight and the Shock Gloves of the Electrocutioner in Arkham: Origins.
Wayne Technologies, also known as WayneTech, is the biggest division of Wayne Enterprises. It is involved in the retrieval and research of alien technology. Its main rival is LexCorp. The subsidiary is sometimes used by Batman as a means to acquire new technologies.
So in the end, I'd recommend this film for anyone 12 and over. It does have some violence and very mature themes but if your child knows that it's fake and not real then they'll be fine. If you're child is really mature and they're 10 or 11 I'd say it's fine too.