What is Blippar?
Blippar is a leading technology company specializing in augmented reality and computer vision. The company was founded in the year 2011 and since then, has been at the forefront of innovation in the AR industry. Blippar's vision is to enhance the way people interact with the world, and they achieve this through their powerful AR platform solutions.
Blippar provides a range of AR solutions that allow brands to create engaging experiences for their customers. Their platform solutions include Blippbuilder, which allows users to easily create AR experiences , and WebAR, which allows users to create powerful web-based AR experiences. Blippar's team of creatives is world-class, and global brands have trusted them with creating exciting, interactive campaigns that help them stand out in a highly competitive marketplace.
Blippar has a strong presence on LinkedIn, with a team of experienced professionals who are passionate about using technology to enhance the world around us. Their engineering team is skilled in Python, among other technologies, and they are always looking to hear from anyone who shares their passion for AR and computer vision.
Overall, Blippar is a dynamic and exciting company that is helping to shape the future of the AR industry. Their innovative solutions, combined with their talented team, make them an excellent choice for any brand looking to create engaging and interactive experiences for their customers.
Frequently Asked Questions about blippar
The Blippar app is an augmented reality browser. It uses the camera on your smartphone or tablet to recognize images and real-world objects and show digital content right on top.
Back in 2019, Blippar went into administration after it failed to pull together an emergency funding deal. However, the company's main investor Candy Ventures acquired the company's intellectual property to keep the brand alive.
Ambarish Mitra
Blippar was founded in 2011 by Ambarish Mitra, Omar Tayeb and Steve Spencer, after a discussion about the possibility of Queen Elizabeth II 'coming to life' from a twenty pound note.
Which legal entities is Blippar associated with?
Legal Entity Name | Date of incorporation | Revenue |
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BLIPPAR GROUP LIMITED | | - |
Blippar Ltd | Jan 25, 2019 | $7.1M (as on Mar 31, 2017) |
By making the platform free, with no setup, licensing or publishing costs, Blippar ensures that creators from all over the world, be they artists, students and teachers, or brands and agencies, are not limited by the costs typically associated with AR creation.
Blippar's competitors
- Blippar.
- Augment.
- Zappar.
- 8th Wall.
- Banuba.
Ivan Sutherland
In 1968 Ivan Sutherland and his student Bob Sproull created the first VR / AR head mounted display (Sword of Damocles) that was connected to a computer and not a camera. It was a large and scary looking contraption that was too heavy for any user to comfortably wear and was suspended from the ceiling (hence its name).
ARman Atoyan
ARman Atoyan is the Co-Founder & CEO of ARLOOPA Inc.
Revenue in the AR & VR market is projected to reach US$31.12bn in 2023. Revenue is expected to show an annual growth rate (CAGR 2023-2027) of 13.72%, resulting in a projected market volume of US$52.05bn by 2027. The largest market is AR Software with a market volume of US$11.58bn in 2023.
The global market size for augmented reality (AR) and virtual reality (VR) is expected to reach $297 billion by 2024, roughly ten times the $30.7 billion market size in 2021, Statistica predicts.
Costs of AR app development based on complexity
Types of AR apps | The cost |
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The simplest AR application | Between $10,000 and $50,000 |
A medium-sized AR application | $50k to $200k |
A complex AR application | From $250k to $800k |
Feb 20, 2023
Augmented reality (AR) - designed to add digital elements over real-world views with limited interaction. Virtual reality (VR) - immersive experiences helping to isolate users from the real world, usually via a headset device and headphones designed for such activities.
Extended Reality (XR) is a term that refers to the combination of real and virtual environments using computer technology, including Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR).
VPL Research, Inc.
1985. Jaron Lanier and Thomas Zimmerman founded VPL Research, Inc. This company is known as the first company to sell VR goggles and gloves. They developed a range of VR equipment, such as, the DataGlove, EyePhone HMD and the Audio Sphere.
There are 3 primary categories of virtual reality simulations used today: non-immersive, semi-immersive, and fully-immersive simulations.
Alternatives and possible competitors to ARLOOPA INC, may include BetBox , Cybrook Inc. , and Carla .